Clash of the Titans
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Techno
Techno
Norbert Ebersol
Fighting Excellent
Agility Good
Strength Remarkable
Endurance Monstrous
Reason Incredible
Intuition Excellent
Psyche Good
Health 135
Karma 70
Resources Typical
Popularity -10

Powers

  • Morphic Form: Monstrous ability to alter his form. Limited to Monstrous rank abilities or Tech rank, and also limited to Amazing damage potential. His morph is at will. As a power stunt he can meld with other electronics or machines by touch. He can then control them as if they were part of his body. Max area of 1 area by touch.
  • Binary Mind: Special, Techno's surface conciousness was uploaded and combined with Engram files that allowed him to use the Tech-Pac to create a new body. He has the Unearthly ability to link with electronics and computers, and to do calculations quickly. So he has a 2 Reason to determine complex puzzles, mathmatic equations, or encryption attempts.
  • Immunities: Immune to poisons and diseases of normal humans, disease, or aging.
  • Armor Skin: His new form can be treated as Incredible protection from Physical attacks.
  • Sensors: He has Remarkable sensors and can substitute this power rank for Intuition checks. Also has Remarkable infra red sensors.
  • Rockets: Excellent Flight

Talents
Electronics, Engineering, Repair/Tinkering

Contacts
Baron Zemo II, Masters of Evil

History
Norbert Ebersol was a child prodigy with such great mechanical aptitude that he took apart and repaired an alarm clock at the age of three. He had built a small electric automobile with a sophisticated transmission by the age of ten and a relatively com-plex robot arm by the age of thirteen, both from readily available spare parts. Dropping out of high school due to a lack of interest, Ebersol was fired from a number of jobs including auto mechanic, television repair-man, and electronics laboratory assistant because of his air of super-iority and unorthodox approach to simple tasks. Looking for something challenging to do, Ebersol turned to the planning and execution of elabo-rate technologically-assisted crimes. Calling himself the Fixer, Ebersol found that his criminal activities not only stimulated him, but they also provided him with the raw materials to create ever greater technological devices. Ebersol even found his arrest and imprisonment to be a challenge, devising from spare parts an elaborate means of escape.

Eventually, he was contacted by the telepathic villain Mentallo, and the two forged a part-nership of sufficient strength that they once nearly took over the international espionage agency SHIELD's New York headquarters. Since then the Fixer has been a special opera-tive of the subversive organization HYDRA for a time, and then a freelance consultant and mercenary. Besides SHIELD, he has battled Spider-Man, the Micronauts, Cap-tain America, and Iron Man.

He later joined the fourth incarnation of the villain team Masters of Evil under Baron Zemo. Hoping to gain access to the Avengers' technology, he was on hand during the Masters' invasion of that hero team's mansion. He inadvertantly released the robotic Super-Adaptiod, which took on his form and escaped, leaving Ebersol captured in his place. Ebersol was remanded to custody but later broke out.

Ebersol was contacted by Baron Zemo to join his team Thunderbolts, posing as superheroes to gain the public's trust. Ebersol made himself a new identity, Techno, and created nearly all of the Thunderbolt's hi-tech equipment and modifications of powers. Ebersol grew increasingly more arrogant in his role, perceiving himself as supremely integral to the group.

During the Thunderbolt's clash with the creatures known as the Elements of Doom, Ebersol was killed. However, having prepared to "fix" this eventuality, Ebersol's Tech-pac immediately downloaded his brain patterns, memories, and personalities into itself, allowing Ebersol to be reborn into an advanced robotic body. This only increased Ebersol's arrogance, believing his new pysiology to be superior to that of his teammates.

When the other Thunderbolts rebelled against Baron Zemo's when his ultimate scheme was revealed, Ebersol elected to stay with Zemo, helping him to escape. Ebersol remained with Zemo for a short while, but they soon parted ways.

For reasons of his own, Ebersol began to spy on his former teammates. When the Thunderbolts found a new headquarters in Burton Canyon, Colorado, Ebersol assaulted their new ally, the Ogre, and assumed his identity. Posing as the Ogre, Ebersol continued to provide technology for the team while spying on their lives more intimately



Copyright 2006/7
Template Designed by Quickness. Modifications & Content added by Calix & Danse
All Rights Reserved.
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