Clash of the Titans
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Moonchild
Moonchild
Unknown
Fighting Amazing
Agility Incredible
Strength Excellent
Endurance Remarkable
Reason Good
Intuition Incredible
Psyche Incredible
Health 140
Karma 90
Resources Not Applicable
Popularity 25

Powers

  • Climbing: Remarkable
  • Martial Art Supremacy: +2CS to all applicable Martial Arts A maneuvers
  • Night vision: Good Same as infravision
  • Stealth: Remarkable
  • Body Resistance: Good protection vs physical
  • Hyper Leaping: Remarkable
  • Psi Screen: Remarkable

Limitation
Personal code against killing.

Talents
Acrobatics, Martial Arts A and E, Tumbling, Running, Multi-Lingual:(Korean, French, Japanese, Mandarin, Portuguese, English)

Contacts
Dr. Tachyon and other well known aces

History
Moonchild's primary power is her expertise in Oriental unarmed fighting techniques. Being a pacifist, she will never attack to do lasting harm to any intelligent being. By preference she subdues her foes through the non resistance of aikido, though she can kick and punch with the best of them. For defense she relies primarily on her feline reflexes and Martial arts training in evasion and parrying. Her command of her ki makes it difficult for others to control her mind. She possesses resistance to kinetic attack and can absorb a fair amount of danage. Night is her element. She is invisible in darkness and shadow. She can see in darkness like a cat and move silently as shadow itself. She can walk on walls. She is happier when the moon is in the sky, happiest when it's full. Moonchild is quiet, compassionate, excessively modest, and serious of mind and niamer. She is fatalistic and without fear. Her outlook is Zen, but she lacks samurai ruthlessness. She dislikes crimes, particularly violent crimes, and abhors killers. She hates militarism and the South Korean government, and is capable of being uncharacteristically unreasonable and waspish on either subject. She regards Meadows and her fellow residents in his psyche with the same respect that she feels for all life, but she's devoted to the idea of liberating herself and her companions so that each can pursue his or her own karma.



Copyright 2006/7
Template Designed by Quickness. Modifications & Content added by Calix & Danse
All Rights Reserved.
: Timeline :

- 1990's
- 2000 Onwards


: X-Men :

- History
- The Grounds
- First Floor
- Second Floor & Attic - Basements
- Danger Room
- Hanger Complex
- Cerebro
- Security
- Muir Island


: Avengers :

- History
- Charter
- By-Laws

- Buildings

- Grounds and Main Floor
- Second Floor
- Third Floor
- Basements
- Compound
- Identicards
- Vehicles


: Fantastic 4 :

- Headquarters
- Four Freedom Plaza
- Vehicles


: Factions & Places :

- Factions
- Brotherhood
- Generation X
- The New Mutants
- S.H.I.E.L.D
- X-Factor
- X-Force
- X.S.E
- Hellfire
- Green Lantern Corps
- HYDRA
- Alpha Flight
- Asgardians
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- Defenders
- Eternals
- Excalibur
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- Places

- The Batcave
- Arkham Asylum
- The Daily Bugle
- Doc Strange's Sanctum
- The Vault
- Wundagore
- Genosha
- Castle Doom
- Madripoor