Clash of the Titans
: Navigation :

- Home
- Message Board


: Rules :

- Website Rules
- Combat Rules


: Council :

- Council
- Danse
- Dane
- Devela

- Story Tellers
- Nayla
- Jayce


: Characters :

- Marvel
- DC
- Other Comics
- Self Created Genius
- The Banned
- Restricted


: Database :
[ # ] [ A ] [ B ] [ C ] [ D ]
[ E ] [ F ] [ G ] [ H ] [ I ]
[ J ] [ K ] [ L ] [ M ] [ N ]
[ O ] [ P ] [ Q ] [ R ] [ S ]
[ T ] [ U ] [ V ] [ W ] [ X ]
[ Y ] [ Z ]

: Creation :

- Creation
- Skills
- Callings
- Affects & Difficulties
- Hinderances
- Resources/Popularity
- Fear
- Careers
- Ultimate Talents
- Ultimate Powers
- Ultimate Powers (2)
- Vampires
- Morlocks


: Powers :

- A - D
- E - K
- L - P
- Q - Z
- Martial Arts
- Super Speed
- Terrigen Mist


: Items :

- Armour
- Equipment
- Inhibitors
- Vehicles
- Weapons


: Affiliates :

- AbD
- The Asylum

Ikaris
Idie Okonkwo
Oya
Fighting Incredible
Agility Good
Strength Poor
Endurance Good
Reason Excellent
Intuition Good
Psyche Good
Health 195
Karma 80
Resources Good
Popularity 10

Powers

  • Idie has the power of temperature manipulation. This power allows her to move heat from one area to another, producing various effects. She is consistently able to move enough heat to create fire in one area and ice in another. To date, Idie's use of her powers has only been limited by the amount of heat available to her in a given area. While she often creates fire as she creates ice, this is not a necessity. Idie can create ice by absorbing heat into herself without releasing it as fire. While using her powers, one of Idie's eyes glows orange while the other glows blue

    History
    Idie is a fourteen year old girl from Delta State, Nigeria when her powers manifest. The first manifestation of her powers causes her village to burn down, and when she starts to freeze things as well, she is considered by the locals to be a witch.By the time Storm and Hope arrive, Idie's family and friends have been killed. Hope stabilizes Idie's powers, and Idie uses her new abilities to drive away the paramilitary group that was attempting to kill her.

    From her introduction, Idie is shown to have deep religious reservations with respect to her status as a mutant. She has viewed herself as a "monster" and has wished her mutation was as obvious as Laurie's, so that her "sin" would be just as obvious. When deciding to not be called "The Girl Who Wouldn't Burn," Idie describes herself as "a witch child," "a blasphemy," and "a heretic." She states that if she cannot burn in this world, she will burn in the next. She later tells Wolverine that she has made peace with the fact that she is a monster.



Copyright 2006/7
Template Designed by Quickness. Modifications & Content added by Calix & Danse
All Rights Reserved.
: Timeline :

- 1990's
- 2000 Onwards


: X-Men :

- History
- The Grounds
- First Floor
- Second Floor & Attic - Basements
- Danger Room
- Hanger Complex
- Cerebro
- Security
- Muir Island


: Avengers :

- History
- Charter
- By-Laws

- Buildings

- Grounds and Main Floor
- Second Floor
- Third Floor
- Basements
- Compound
- Identicards
- Vehicles


: Fantastic 4 :

- Headquarters
- Four Freedom Plaza
- Vehicles


: Factions & Places :

- Factions
- Brotherhood
- Generation X
- The New Mutants
- S.H.I.E.L.D
- X-Factor
- X-Force
- X.S.E
- Hellfire
- Green Lantern Corps
- HYDRA
- Alpha Flight
- Asgardians
- Captain America
- Defenders
- Eternals
- Excalibur
- Imperial Guard
- Knights Pendragon
- Mutant Liberation Front
- Reavers
- Savage Land Races
- Serpent Society
- Star Jammers
- Thunderbolts
- Winter Guard
- Young Avengers

- Places

- The Batcave
- Arkham Asylum
- The Daily Bugle
- Doc Strange's Sanctum
- The Vault
- Wundagore
- Genosha
- Castle Doom
- Madripoor