Hellspawn
None
Fighting |
Incredible |
Agility |
Amazing |
Strength |
Excellent |
Endurance |
Incredible |
Reason |
Typical |
Intuition |
Amazing |
Psyche |
Incredible |
Health |
150 |
Karma |
96 |
Resources |
Not Applicable |
Popularity |
0 |
Powers
- Enhanced Senses: Monstrous
- Overloading them reduces his Intuition by -1CS.
- Any FEAT against specific attacks are -2CS.
- He can also track by a specific odor with Monstrous ability.
- Radarsense- Up to 3 areas away.
- Light conditions do not affect him. He is blind like Daredevil.
- Rapid movements or chaotic conditions reduce this power and his Intuition by -2CS.
- He cannot be blindsided.
- Telelocation: Hellspawn has the Unearthly ability to locate Daredevil. This power can not locate anything else.
- Invisibility: Hellspawn has Good defense against Daredevil's 'Radar Sense'. He must remain motionless for to maintain invisibility.
- Claws: Capable of inflicting Excellent edged damage
- Clubs: Made of his bone, they have Incredible material strength. They can be thrown for Excellent damage. He may ricochet off of multiple surfaces and return to him with a successful Agility FEAT.
Limitation
Hellspawn is blind. he is unaffected by light conditions and attacks, visual illusions, or hypnosis.
Talents
Acrobatics, Tumbling, Weapon Specialist: Clubs
Contacts
None
History
One of Daredevil's enemies -- The red, horned, demon.
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