Clash of the Titans
: Navigation :

- Home
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: Rules :

- Website Rules
- Combat Rules


: Council :

- Council
- Danse
- Dane
- Devela

- Story Tellers
- Nayla
- Jayce


: Characters :

- Marvel
- DC
- Other Comics
- Self Created Genius
- The Banned
- Restricted


: Database :
[ # ] [ A ] [ B ] [ C ] [ D ]
[ E ] [ F ] [ G ] [ H ] [ I ]
[ J ] [ K ] [ L ] [ M ] [ N ]
[ O ] [ P ] [ Q ] [ R ] [ S ]
[ T ] [ U ] [ V ] [ W ] [ X ]
[ Y ] [ Z ]

: Creation :

- Creation
- Skills
- Callings
- Affects & Difficulties
- Hinderances
- Resources/Popularity
- Fear
- Careers
- Ultimate Talents
- Ultimate Powers
- Ultimate Powers (2)
- Vampires
- Morlocks


: Powers :

- A - D
- E - K
- L - P
- Q - Z
- Martial Arts
- Super Speed
- Terrigen Mist


: Items :

- Armour
- Equipment
- Inhibitors
- Vehicles
- Weapons


: Affiliates :

- AbD
- The Asylum

Crimson Curse
Crimson Curse
Aerika Harkness
Fighting Good
Agility Typical
Strength Typical
Endurance Excellent
Reason Good
Intuition Good
Psyche Incredible
Health 42
Karma 60
Resources Typical
Popularity 10

Powers

  • Air Control: Aerika can control the wind. She has Remarkable ability and can perform the following power stunts:
    • Create wind gusts of up to Remarkable intensity
    • Fly at Good airspeed.
  • Plant Control and Communication: Incredible ability to control and communicate with all non-sentient plant life. This power has no effect on sentient plant life.
  • Plant Control: Unearthly. This power has no effect on sentient plant life.
  • Plant Growth: Amazing. This power has no effect on sentient plant life.
  • Empathy: Typical
  • Precognition: Excellent This power is limited to emotions related to Aerika and those close to her.

Talents
Occult Lore

Contacts
The Dream Team, A-Next, Clint Barton, American Dream, Bluestreak, Freebooter

History



Copyright 2006/7
Template Designed by Quickness. Modifications & Content added by Calix & Danse
All Rights Reserved.
: Timeline :

- 1990's
- 2000 Onwards


: X-Men :

- History
- The Grounds
- First Floor
- Second Floor & Attic - Basements
- Danger Room
- Hanger Complex
- Cerebro
- Security
- Muir Island


: Avengers :

- History
- Charter
- By-Laws

- Buildings

- Grounds and Main Floor
- Second Floor
- Third Floor
- Basements
- Compound
- Identicards
- Vehicles


: Fantastic 4 :

- Headquarters
- Four Freedom Plaza
- Vehicles


: Factions & Places :

- Factions
- Brotherhood
- Generation X
- The New Mutants
- S.H.I.E.L.D
- X-Factor
- X-Force
- X.S.E
- Hellfire
- Green Lantern Corps
- HYDRA
- Alpha Flight
- Asgardians
- Captain America
- Defenders
- Eternals
- Excalibur
- Imperial Guard
- Knights Pendragon
- Mutant Liberation Front
- Reavers
- Savage Land Races
- Serpent Society
- Star Jammers
- Thunderbolts
- Winter Guard
- Young Avengers

- Places

- The Batcave
- Arkham Asylum
- The Daily Bugle
- Doc Strange's Sanctum
- The Vault
- Wundagore
- Genosha
- Castle Doom
- Madripoor