Clash of the Titans
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: Creation :

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: Affiliates :

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Brother Voodoo
Brother Voodoo
Jericho Drumm
Fighting Typical
Agility Good
Strength Typical
Endurance Excellent
Reason Excellent
Intuition Excellent
Psyche Amazing
Health 42
Karma 90
Resources Typical
Popularity 0 / 30 in Haiti

Powers
None

Magic
Master of Voodoo

  • Personal Spells:
    • Trance-Immunity to Fire: (Automatic)
    • Summon: Brother Voodoo can summon the specter of his deceased brother, Daniel, from its dwelling place within Brother Voodoo’s body. By doing so he increases his Strength to Excellent and his Health to 56. He can also send his brother’s spirit form, like an astral ities. No known time limit exists which restricts how long Daniel can remain outside his brother’s body. When Daniel ceases inhabitation of a person other than his brother, the host may suffer disorientation, nausea or trauma. Disorientation involves a -1CS to the host’s Fighting, Reason, and Psyche abilities for 1-10 rounds.
    • All other Personal spells he may use are of an Excellent power rank.
  • Universal Spells
  • Mental Control-Limited: Remarkable
  • Mesmerism-All Animals: Monstrous. Only one creature at a time.
  • Mesmerism- Plants : Remarkable. Only one plant at a time.
  • Nature Control-Fire: Incredible
  • Vapours of Obscurity: Remarkable. Brother Voodoo’s obscuring vapors, appearing in the form of smoke, are always accompanied by the sound of voodoo drums. This sound has a disorienting effect on others (Fighting, Reason, and Psyche abilities all suffer a -1 CS in the area of this power).

Talents
Psychology

Contacts
None

History



Copyright 2006/7
Template Designed by Quickness. Modifications & Content added by Calix & Danse
All Rights Reserved.
: Timeline :

- 1990's
- 2000 Onwards


: X-Men :

- History
- The Grounds
- First Floor
- Second Floor & Attic - Basements
- Danger Room
- Hanger Complex
- Cerebro
- Security
- Muir Island


: Avengers :

- History
- Charter
- By-Laws

- Buildings

- Grounds and Main Floor
- Second Floor
- Third Floor
- Basements
- Compound
- Identicards
- Vehicles


: Fantastic 4 :

- Headquarters
- Four Freedom Plaza
- Vehicles


: Factions & Places :

- Factions
- Brotherhood
- Generation X
- The New Mutants
- S.H.I.E.L.D
- X-Factor
- X-Force
- X.S.E
- Hellfire
- Green Lantern Corps
- HYDRA
- Alpha Flight
- Asgardians
- Captain America
- Defenders
- Eternals
- Excalibur
- Imperial Guard
- Knights Pendragon
- Mutant Liberation Front
- Reavers
- Savage Land Races
- Serpent Society
- Star Jammers
- Thunderbolts
- Winter Guard
- Young Avengers

- Places

- The Batcave
- Arkham Asylum
- The Daily Bugle
- Doc Strange's Sanctum
- The Vault
- Wundagore
- Genosha
- Castle Doom
- Madripoor