Clash of the Titans
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: Creation :

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: Powers :

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: Items :

- Armour
- Equipment
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: Affiliates :

- AbD
- The Asylum

Box
Box
Roger Bochs
Fighting Remarkable
Agility Remarkable
Strength Monstrous
Endurance Monstrous
Reason Excellent
Intuition Good
Psyche Good
Health 210
Karma 40
Resources Excellent
Popularity 10

Powers
None

Equipment
All of Box's powers derive from his powered exoskeleton.

  • Body Resistance: The Box armor provides Amazing protection from physical and energy attacks. The armor is vulnerable to corrosives and recieves -1CS in resistance.
  • Resistances: The enclosed system also provides Monstrous protection from Heat, Cold, Fire, Radiation and air born toxins.
  • Flight: The Box armor is equipped with jet thrusters that are capable of attaining Incredible air speeds. The may also be used as weapons capable of inflicting Remarkable damge.
  • Computer Link: Whilst wearing the armor Roger is able to tap into computer and security systems with Remarkable ability.
  • Sensor System: Amazing radar and sonar systems to detect objects, radio waves, radiation and other energy sources. The armor also provides Remarkable infravision and an on board radio system with a range exceeding 200 miles. The radio is also capable of "jamming" other communication systems within range
  • When not wearing the armor Roger has the following abilities:
    Fighting Poor
    Agility Poor
    Strength Typical
    Endurance Good
    Reason Excellent
    Intuition Good
    Psyche Good
    Health 24
    Karma 40

Limitations

  • Roger physically merges with the Box armor. Remaining too long in this symbiotic state can effect his abiltiy to separate. Psyche FEAT every hour after the first three to avoid this effect.

Talents
Engineering, Electronics, Repair Tinker

Contacts
Alpha Flight

History



Copyright 2006/7
Template Designed by Quickness. Modifications & Content added by Calix & Danse
All Rights Reserved.
: Timeline :

- 1990's
- 2000 Onwards


: X-Men :

- History
- The Grounds
- First Floor
- Second Floor & Attic - Basements
- Danger Room
- Hanger Complex
- Cerebro
- Security
- Muir Island


: Avengers :

- History
- Charter
- By-Laws

- Buildings

- Grounds and Main Floor
- Second Floor
- Third Floor
- Basements
- Compound
- Identicards
- Vehicles


: Fantastic 4 :

- Headquarters
- Four Freedom Plaza
- Vehicles


: Factions & Places :

- Factions
- Brotherhood
- Generation X
- The New Mutants
- S.H.I.E.L.D
- X-Factor
- X-Force
- X.S.E
- Hellfire
- Green Lantern Corps
- HYDRA
- Alpha Flight
- Asgardians
- Captain America
- Defenders
- Eternals
- Excalibur
- Imperial Guard
- Knights Pendragon
- Mutant Liberation Front
- Reavers
- Savage Land Races
- Serpent Society
- Star Jammers
- Thunderbolts
- Winter Guard
- Young Avengers

- Places

- The Batcave
- Arkham Asylum
- The Daily Bugle
- Doc Strange's Sanctum
- The Vault
- Wundagore
- Genosha
- Castle Doom
- Madripoor